Who I am
What I do
What I want to do
( Does Matter, Shouldn't Matter )
I am a writer of words, architect of fandom, manager of brands, strategist of content, and well-rounded creative in the marketing space. In my day-to-day, I’m a creative director driven by a passion for crafting memorable experiences that build lasting emotional connections with players and fans.
I am a writer of words, architect of fandom, manager of brands, strategist of content, and well-rounded creative in the marketing space. In my day-to-day, I’m a creative director driven by a passion for crafting memorable experiences that build lasting emotional connections with players and fans.
I paint. I embroider. I fire pottery. I make dumb tote bags with my friends. I make things, a lot of things. when i feel like it. I seek out joy and meaning in most things, even when it’s unwise to. I try to be kind. I like to read about what’s going on, often to horror. I think anne sexton got some of it right, but ottessa moshfegh got more. I love listening to FKA Twigs and Ryuichi Sakamoto when it makes sense and reading Junji Ito when it doesn’t. Akira was the greatest film of all time, but most of anything Sofia Coppola is a close second. Your Name is my comfort movie and Howl is my comfort character. video games have defined my life starting when i played warcraft reign of chaos at age 12. they’ve been the only thing to make sense ever since.
I want to continue to create cool shit and give players kickass experiences that make them prouder to be a player, but I hope most of all to be someone people want to work with, and someone trying their best to make this industry a safer and better place. I never want to be someone who makes portfolio campaigns or sacrifices whats best for players for something that might get me on a sunny beach in Cannes. I never want to be someone who cares about that stuff. I want to be a creative leader who champions that the best idea should win. One who will always do what’s best for the community and audience, not egos. Nothing kills creative like unchecked ego. I always want to be someone who believe in others and approach everyone with good faith. I want to uplift people. A good leader champions their team. I want to be someone who makes the industry better, who will be uncomfortable or unconvinced if it means doing the right thing.
Who I am
What I do
What I want to do
( Does Matter, Shouldn't Matter )